So our 18-hours of playtime is indicative, we feel, of a player's first run through.Īnd considering there's no multiplayer, it can be argued that that's not an enormous amount of playtime for a full-price game. We finished every aspect of Rise in a little over a week, playing around two to three hours a day on average. Rise of the Tomb Raider review: Single player Shadow of the Tomb Raider release date, screens, trailers and pre-order details.That's something developer Crystal Dynamics has partly addressed this time around, with its Microsoft timed-exclusive Rise of the Tomb Raider – although you shouldn't expect longevity miracles.ĭoes Rise add up to the best Tomb Raider ever? There was only one issue though: the single-player campaign was too short. A grittier, more rounded Lara Croft – in characterisation rather that body shape – was exactly what the doctor ordered. Reboots don't always work.īut we needn't have worried because Tomb Raider was superb – and even better on the PS4 and Xbox One when it was remastered and rereleased. (Pocket-lint) - Being fans of the Tomb Raider series since the very beginning, with the first outing one of our favourite games on the original PlayStation, we approached 2013's reboot with some trepidation.
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